08h30-09h00 Atari games and Intel processors, Robert Adamski, Tomasz Grel, Maciej Klimek and Henryk Michalewski.
09h00-09h30 A Game for Eliciting Trust between People and Devices under Diverse Performance Conditions, Ingrid Zukerman, Andisheh Partovi, Kai Zhan, Nora Hamacher, Julie Stout.
09h30-10h00 Validating and Fine-tuning of Game Evaluating Functions using Endgame Databases, Hung-Jui Chang, Gang-Yu Fan, Jr-Chang Chen, Chih-Wen Hsueh, Tsan-sheng Hsu.
10h00-10h30 Coffee Break
10h30-11h00 Minesweeper with Limited Moves, Serge Gaspers, Stefan Rummele, Abdallah Saffidine, Kevin Tran.
11h00-11h30 Deep Reinforcement Learning with Hidden Layers on Future States, Hirotaka Kameko, Jun Suzuki, Naoki Mizukami, Yoshimasa Tsuruoka.
11h30-12h00 Neural Fictitious Self-Play in Imperfect Information Games with Many Players, Keigo Kawamura, Naoki Mizukami, Yoshimasa Tsuruoka.
12h00-12h30 A study of Forward versus Backwards Endgame Solvers with results in Chinese Checkers, Nathan R. Sturtevant, Abdallah Saffidine.
12h30-14h00 Lunch Break
14h00-14h30 Distributed Nested Rollout Policy for Same Game, Benjamin Negrevergne, Tristan Cazenave.
14h30-15h00 Deep Preference Neural Network for Move Prediction in Board Games, Tomas Runarsson.
15h00-15h30 Monte-Carlo Tree Search using Batch Value of Perfect Information, Shahaf Shperberg, Solomon Eyal Shimony, Ariel Felner
15h30-16h00 On-line Parameters Tuning for Monte-Carlo Tree Search in General Game Playing, Chiara F. Sironi, Mark H. M. Winands.
16h00-16h30 Coffee Break
16h30-17h00 Applying Anytime Heuristic Search to Cost-Optimal HTN Planning, Alexandre Menif, Christophe Guettier, Eric Jacopin, Tristan Cazenave.
17h00-17h30 Computer Hex using Move Evaluation Method based on Convolutional Neural Network, Kei Takada, Hiroyuki Iizuka, Masahito Yamamoto.
17h30-18h00 Memorizing the playout policy, Tristan Cazenave, Eustache Diemert.
A workshop on computer games is to be held at IJCAI 2017, Melbourne, Australia. The topics of the workshop concern all aspects of artificial intelligence for computer games. This includes:
Acceptance Notification: June 15, 2017
Final Papers: July 8, 2017
Christopher Archibald, Mississippi State University
Yngvi Bjornsson, Reykjavik University
Edouard Bonnet, Middlesex University
Bruno Bouzy, University Paris Descartes
Tristan Cazenave, University Paris Dauphine (Chair)
Stefan Edelkamp, University of Bremen
Ryan Hayward, University of Alberta
Amy Hoover, Northeastern University
Hiroyuki Iida, JAIST
Nicolas Jouandeau, University Paris 8
Jialin Liu, University of Essex
Richard Lorentz, California State University
Simon Lucas, University of Essex
Jean Mehat, University Paris 8
Henryk Michalewski, University of Warsaw
Martin Mueller, University of Alberta
Thomas Runarsson, University of Iceland
Abdallah Saffidine, University of New South Wales (Chair)
Nathan Sturtevant, University of Denver
Julian Togelius, New York University
Mark Winands, Maastricht University (Chair)
Shi-Jim Yen, National Dong Hwa University